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2023
CONTINGENCY | Video game sound design
Non-linear audio Design for a video game.
For this project, I developed the sound design and music production for a video game. This required optimizing the audio design to fit the respective medium while remaining seamless and responsive to the player's actions. The project was carried out using the FMOD plugin and Unreal Engine’s blueprints. Through FMOD’s live feedback, I was able to ‘master’ the game’s audio at around -20 LUFS. Everything from the foley and dialogue recording to producing, composing, programming, mixing, and mastering was done by me."
Percussion Performer:
- Kevin Guerra
Voice Actors:
- Alejandro Castillo
- Romina Seañez
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